I love games.
Cant help it.
Got my first PC when i was 6 (1990). Cant remember much before that.
My main expertise are in 3D modeling, texturing & rendering for print, animation & real time applications & game.
Graduated from the bezalel academy of art & design (2012),
animation department (Bachelor dagree in fine arts).
My major was stop motion animation, but for my graduation project I've decided to persue my passion and did a 3D project (concept and
art for a 3D game).
Currently working as a freelance on several project.
Enjoy my work :)
Photoshop, Aftereffects, Flash, premiere. Blender 3D, 3D studio max, Maya 3D, Zbrush & Unity 3D.
3D modeling, texturing & rendering for print, animation and real time application.
Understands the special needs of real time application development.
Knows how to handle poly count limitations according to project needs.
Breathing games and understands game play.
Experienced with 3D game engines, with basic knowledge in programming.
Experienced with 3D animation,classic animation. stop motion, video and animation editing & high quality 3D still renders.
Autodidact, fast learner.